Monthly Archives: November 2016

The Chronicle: “3D printing hooks up with simulation game”

November 8, 2016

Some people just see the world differently.

Dr Michael Cowling is certainly one of them. He’s determined to leave no technological stone unturned to find better ways of teaching and learning.

The CQUniversity researcher has returned from six months in the USA, working at the cutting-edge of augmented reality and 3D printing with Theresa Jean Tanenbaum and Karen Tanenbaum, from the Transformative Play Lab at University of California Irvine.

Read the full story at The Chronicle.

OZY: “What if designers took a hippocratic oath?” (Mark cited)

November 4, 2016

Gloria Mark, a professor of informatics at the University of California, Irvine, studied workers and found that they lost some 23 minutes to each interruption. Harris places our attention — and how we use it — in urgent terms: “If the average person surrenders to the world,” he says, “it’s not safe — you get plagued by credit card debt, bad food. The default world doesn’t represent your best interest.”

Read the full story at OZY.